If you’re interested in learning how to develop for the Apple iPhone platform, then take a look at the iPhone Boot Camp. They hold crash-courses in iPhone platform programming all across the planet (upcoming events are being held in LA, Chicago, Boston, Sofia, London…).
The chaps who run iPhone Boot Camp are on the hunt for more superstar instructors or ‘developer-trainers’ are they refer to them. If that’s you — and you fancy helping budding iPhone developers get to grips with the platform, then you should drop them a line here.
The whole concept with the boot camp is to get you quickly up to speed within 3 days. Theoretically, if you’ve been paying attention, you should be able to knock up a reasonably sexy iPhone app by the end of it. Here’s a look at one of the sample syllabuses:
iPhone Applications Development with the SDK 3.0
The three day intensive workshop from 10am-6pm covers the fundamentals and advanced feature of iPhone development, enough material that you should be able to develop your own iPhone application and upload it to the AppStore. The workshop is limited in size and features hands on exercises under the supervision of the instructor and teaching assistant.Day One: The Basics
We will start with live coding of the classic simple “Hello World” application to get an overview of the steps and tools involved. You will build your first iPhone Application. Topics include an Introduction to the tools: Mac OS X, Cocoa Touch, XCode, ObjCProcess: Design in IB, Code in XCode, Build, Debug, Optimize,Building Blocks: Foundation and UIKit Frameworks. Other Frameworks, C LibrariesFoundation Framework: Core Classes, Memory ManagementUIKit Framework: Infrastructure For Implementing Graphical Event Driven Applications,UIKit Framework: Views & Controls, Controllers, UIApplication,Application Basics: Bootstrapping, Delegation, Windows, Views, Build “Hello World” Application, Adding Behavior – Programming and Design Patterns, Objective C Basics: Classes, Message Syntax, Objective C 2.0: Properties, Dot Notation, Design Patterns: Delegation Design Patterns: Target-Action, Design Patterns: Model-View-ControllerDay Two: Interface & Data Management
Expanding User Interface – View Controllers, Navigation, Tab Bars, View Controller Basics, Navigation Controllers, Tab Bar Controllers, Build a Multi-Page ApplicationTable Views, Table View Controllers, Delegation and Data Sources, Custom Table Cells, Build Hierarchical Data Browsing Applications, Data Management with SQLite, SQLite database management, Reading and writing objects from SQLite, Build SQLite Data Browsing TableView Application, Searching Data with SQLite, SQLite queries, Keystroke-by-keystroke searching, Results presentation, Enhance SQLite Data Browsing TableView Application with SearchingDay Three: Advanced Features
Web Services, Fetching data from remote services, Caching data locally in SQLite, Build Image Search TableView Application, Performance and Progress, Display progress and activity for long running tasks, Thread operations to keep UI responsive, Enhance Image Search TableView Application with threading, Animation and Drawing, Use UIView animation to do flips, slides, fades and resizing, Enhance Image Search TableView Application with splash page animation, Use Core Graphics to draw shapes, Build Random Polygon ApplicationAdditional Topics, Depending on Available Time & Interest, Interacting with the Camera and Photo Library, Basic and Advanced use of the WebView, Getting Location from Core Location, Create a Settings bundle for your application, Access Contacts Info with the AddressBook Framework, Profiling Applications with Instrument
Check out the website here.
